| by Charlie Sheng | No comments

Case Study: MomoShop’s Leading Indicator

Measurable AI‘s aggregated monthly order amount based on its e-receipts data turns out to be a leading indicator for revenue movements of Momoshop, a top E-commerce website from Taiwan (TWO: 8454). Compared with the monthly revenue number published on MomoShop’s own IR page, Measurable AI’s aggregated number for monthly order has been a great proxy […]

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| by Charlie Sheng | 4 comments

The Roller Coaster of Food-Delivery Companies in Asia (I)

Even before the pandemic, the food-delivery industry in Asia was growing insanely fast with big players trying to take over new markets every month. After the outbreak, these companies finally prove that food-delivery is a necessity in life. However, the food delivery war is still going on, and moving even faster than it was. Based […]

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| by Charlie Sheng | 1 comment

Hong Kong is finally transforming online to avoid Covid-19

Last month, Hong Kong Television Network (HKEX: 1137), the city’s very own e-commerce platform sets records in monthly turnover. The name although sounds strange to others is actually a rising business in Hong Kong. The company’s original plan was to start a television network but failed to get a legitimate license under Hong Kong’s complicated […]

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| by Repost | No comments

Hedge Fund’s Big Short Shows Why Demand for Alt-Data Is Surging

Repost : Bloomberg.com Author: Lulu Yilun Chen and Bei Hu Before the coronavirus sent stock markets tumbling at the fastest pace since the 2008 financial crisis, Dymon Asia Capital (Singapore) Pte sensed trouble. The hedge fund firm was combining information on past outbreaks with a raft of so-called alternative data, including Google searches in the U.S. and daily readings […]

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| by Charlie Sheng | No comments

Coronavirus: A New Confirmed Case in Your House

Covid-19 has been the reason for sales boost in many unexpected categories like meal kits, video games and even toilet paper. On one hand, brick and mortar businesses are suffering from drops and lock-downs. On the other hand, challenging times create opportunities for industries that we never imagined before. This is not an April Fool’s […]

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| by Charlie Sheng | No comments

Virus Simulation Game Plague Inc Went Viral in China Before Banned

The “infamous” strategy simulation game Plague Inc gets viral again with the spread of the Coronavirus pandemic. Launched in 2012, the game attracts users with its unique and terrifying theme, yet engages players on public health topics. It’s educational, fun and infectious.  According to Measurable AI’s datasets for transactional email receipts, the Plague Inc app […]

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| by Cara Lui | 2 comments

2019 Rewind: Top 10 Highest Grossing Mobile Games

Happy 2020! 2019 is definitely a huge year for mobile apps and games, with 120 billion downloads all across the globe from both Apple App Store and Google Play, a 5% increase from last year. Thousands of mobile apps benefit from the growth and here are the top 10 games that pulled in the most. […]

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| by Charlie Sheng | No comments

Target and Best Buy are Transforming Online

As e-commerce behemoth like Amazon offers almost everything people can get in a brick-and-mortar store, traditional retailers struggled to find their way. This year, Forever 21, Walgreens, GameStop, Gap and other retail chains have announced nearly 9,000 store closings. Luckily some of them responded fast enough to recover lost ground. Target and Best Buy are […]

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| by Cara Lui | No comments

[DIS] [NFLX] Disney+ Launches With A Bang, Is Netflix Being Knocked Out?

Disney launches its own video streaming service Disney+ on 12 Nov 2019, recording over 10 million subscriptions on the very first day. How is it performing after its first month of release? Stock price of Disney on Nasdaq skyrocketed the day after the launch and continued to have a generally good performance throughout November until […]

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| by Cara Lui | No comments

Is the Pokemon Craze Dying? New Game “Pokemon Masters” Records Downturn in Sales after Successful Launch

“Pokemon Masters”, the new Pokemon mobile game developed by DeNA, has reported a significant drop in revenue after its outstanding launch in August. Reportedly, the game captured $33 million revenue in its first month, beating other Pokemon games such as “Pokemon Quest” and “Pokemon Duel”. Just as everyone’s anticipating that the newbie can be the […]

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